![]() |
XNA GeoMorphed Terrain Posted by: releasereality
Video duration: 68 seconds Geomipmapped terrain with vertex morphing in XNA. http://www.releas ereality.com Related: releasereality, terrain, xna |
![]() |
XNA GeoMorphed Terrain 2 Posted by: releasereality
Video duration: 155 seconds Morphing geomipmapped terrain and texture splatting. 1024x1024 heightmap with 9 textures. 180 fps on GF6600. Related: terrain, xna |
![]() |
XNA Atmospheric Scattering Posted by: releasereality
Video duration: 62 seconds Atmospheric scattering in XNA Related: atmospheric, scattering, xna |
![]() |
XNA Geometric Shader Instancing Posted by: releasereality
Video duration: 28 seconds Geometric shader instancing in XNA. http://www.releas ereality.com Related: instancing, shader, xna |
![]() |
Networking Tests Posted by: releasereality
Video duration: 41 seconds This is just a small video of some initial networking tests done for our game. http://www.releas ereality.com Related: c, xna |
![]() |
Dynamic Outdoor Lighting System Posted by: releasereality
Video duration: 31 seconds A simple test of the dynamic lighting system in our XNA engine. The palm tree model is part of a model pack from http://loopix-projec t.com/. The animated model is from a sample on the http://creators.xna. com site. Related: lighting, xna |









